minebender-game
Releases (1)
-
1.0.0.0 indexed
Definitions (1,011)
proof_laws.bend
- def open_mono.go
- law open_mono
- def reveal_mono.go
- law reveal_mono
- law chord_mono
- def flag_mono.go
- def assist_mono.safe
- def assist_mono.pick
- def assist_mono.go
- law step_mono
- law inv_of
- def vis_partsA revealed cell of the knowledge is on the board and revealed in the game.
- def monotone.k2
- def monotone.k
- def monotone.r
- law monotone_
- def mine_on.col
- def mine_on.row
- law mine_onA mine of a w-by-h layout is on the board.
- law path_closedIn a closed grid, a zero walk from a revealed cell ends at a revealed cell.
- def unrev_true
- def is_lost_wop
- def start_ok
- def start_has
- law open_mine_c
- def open_safe_c.go
- law open_safe_c
- def flood_complete_c.go
- law flood_complete_c
- def exact_explode
- def flood_exact_c.go
- law flood_exact_c
- def open_mine.k
- law open_mine_
- def open_safe.k
- law open_safe_
- def flood_complete.k
- law flood_complete_
- def flood_exact.k
- law flood_exact_
proof_lists.bend
- def Maybe.disc_n
- def none_ne_some
- def Maybe.val
- def some_inj
- law set_len
- law get_set_eq
- law get_set_ne
- law set_outSetting an index past the end changes nothing.
- law get_inInside a list, an index reads Some of its default.
- law rows_wide_getA row of a grid whose rows all have w cells has w cells.
- def row_of
- law shaped_len
- law shaped_wide
- law row_inIn a w-by-h grid, the row at y < h is its row and has w cells.
- law at_set_eq
- law row_in_get
- law row_in_len
- def at_set_ne.row
- def at_set_ne.go
- law at_set_neSetting p leaves every other cell as it was.
- law rows_wide_set
- law shaped_set
- law rep_len
- law rep_wide
- law blank_shaped
- law rep_default
- law blank_at
- law row_false_set
- law count_false_set.go
- law count_false_setRevealing an unrevealed cell of the board uses up one count.
- law count_false_zeroA grid with no unrevealed cell has every cell of the board revealed.
- def count_false_zero.go
proof_solver.bend
- def one
- def tf
- def nf
- law row_mines_sum
- law total_sum
- law count_sum
- law row_true_sum
- law row_none_sum
- law part_true_sum
- law part_none_sum
- law true_among_sum
- law none_among_sum
- def beq
- law beq_sound
- law beq_refl
- def cmp_cell
- type CE
- def cmp_f.go
- def cmp_f
- def completesThe layout has every cell the partial layout fixes.
- law comp_cell
- law cell_lo
- law cell_hi
- law among_lo
- law among_hi
- def item_onb
- def items_onbEvery revealed cell of the items, and every cell its number counts, is on the board.
- def sum_eq_cells