law chord_mono
import minebender-game@1.0.0.0/proof_laws.bend as ProofLawsimport Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/board.bend as B
import minebender-game@1.0.0.0/game.bend as G
409law chord_mono:
410 for +ts: List<&2, T.Pos>
411 for +g: G.Game
412 for +q: T.Pos
413 for s: {B.at(Bool, False{}, shown_of(g), q) == True{} : Bool}
414 {B.at(Bool, False{}, shown_of(G.chord_play(ts, g)), q) == True{} : Bool}