law comp_cell
minebender-game@1.0.0.0 · proof_solver.bend:214
import minebender-game@1.0.0.0/proof_solver.bend as ProofSolver
import Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/board.bend as B
import minebender-game@1.0.0.0/solver.bend as S
214law comp_cell:
215 for +w: Nat
216 for +h: Nat
217 for +part: T.Grid(Maybe<&2, Bool>)
218 for +layout: T.Grid(Bool)
219 for comp: {completes(w, h, part, layout) == True{} : Bool}
220 for +q: T.Pos
221 for on: {B.on_board(w, h, q) == True{} : Bool}
222 {cmp_cell(S.look(part, q), B.mine(layout, q)) == True{} : Bool}