def monotone.r
minebender-game@1.0.0.0 · proof_laws.bend:543
import minebender-game@1.0.0.0/proof_laws.bend as ProofLaws
import Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/game.bend as G
import minebender-game@1.0.0.0/LAWS.bend as L
import minebender-game@1.0.0.0/proof_inv.bend as PI
543def monotone.r(+w: Nat, +h: Nat, +layout: T.Grid(Bool), +g: G.Game, +a: T.Action, +q: T.Pos,
544 vis: {L.revealed(G.knowledge(g), q) == True{} : Bool}, +acts: List<&2, T.Action>,
545 +e: {L.play(acts, G.fresh(w, h, layout)) == g : G.Game}) ->
546 {L.seen(G.knowledge(G.step(g, a)), q) == L.seen(G.knowledge(g), q) : T.Seen}:
547 monotone.k(w, h, layout, g, a, q, vis, canon(w, h, layout, g, inv_of(w, h, layout, g, acts, e)),
548 canon(w, h, layout, G.step(g, a), PI.inv_step(w, h, layout, g, inv_of(w, h, layout, g, acts, e), a)))