law open_mono
import minebender-game@1.0.0.0/proof_laws.bend as ProofLawsimport Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/board.bend as B
import minebender-game@1.0.0.0/game.bend as G
378law open_mono:
379 for +g: G.Game
380 for +p: T.Pos
381 for +q: T.Pos
382 for s: {B.at(Bool, False{}, shown_of(g), q) == True{} : Bool}
383 {B.at(Bool, False{}, shown_of(G.open(g, p)), q) == True{} : Bool}