law canon
import minebender-game@1.0.0.0/proof_laws.bend as ProofLawsimport Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/game.bend as G
import minebender-game@1.0.0.0/proof_inv.bend as PI
32# A real game in its canonical form, with the facts of the invariant.
33law canon:
34 for +w: Nat
35 for +h: Nat
36 for +layout: T.Grid(Bool)
37 for +g: G.Game
38 for inv: PI.Inv(w, h, layout, g)
39 Canon(w, h, layout, g)