law assist_too_early_
minebender-game@1.0.0.0 · proof_assist.bend:332
import minebender-game@1.0.0.0/proof_assist.bend as ProofAssist
import Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/game.bend as G
import minebender-game@1.0.0.0/LAWS.bend as L
332law assist_too_early_:
333 for +w: Nat
334 for +h: Nat
335 for +layout: T.Grid(Bool)
336 for shape: {L.shaped(Bool, w, h, layout) == True{} : Bool}
337 for +g: G.Game
338 for r: L.Reachable(w, h, layout, g)
339 for +playing: {G.status(g) == T.Playing{} : T.Status}
340 for +q: T.Pos
341 for option: L.ProvablySafe(G.knowledge(g), q)
342 for +k: Nat
343 Exists(T.Pos, p => L.ProvablySafe(G.knowledge(g), p) &
344 ({G.status(G.step(g, T.Assist{k})) == T.Lost{T.AssistTooEarly{p}} : T.Status} &
345 {G.knowledge(G.step(g, T.Assist{k})) == G.knowledge(g) : T.Knowledge}))