law display_hint_
minebender-game@1.0.0.0 · proof_display.bend:371
import minebender-game@1.0.0.0/proof_display.bend as ProofDisplay
import Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/game.bend as G
import minebender-game@1.0.0.0/LAWS.bend as L
371law display_hint_:
372 for +w: Nat
373 for +h: Nat
374 for +layout: T.Grid(Bool)
375 for shape: {L.shaped(Bool, w, h, layout) == True{} : Bool}
376 for +g: G.Game
377 for r: L.Reachable(w, h, layout, g)
378 for +s: T.Pos
379 for +lost: {G.status(g) == T.Lost{T.AssistTooEarly{s}} : T.Status}
380 for on: {L.on_board(w, h, s) == True{} : Bool}
381 {L.tile(g, s) == T.Hint{} : T.Tile}