law inv_reach
import minebender-game@1.0.0.0/proof_inv.bend as ProofInvimport Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/game.bend as G
import minebender-game@1.0.0.0/LAWS.bend as L
827# Every real game satisfies the invariant.
828law inv_reach:
829 for +w: Nat
830 for +h: Nat
831 for +layout: T.Grid(Bool)
832 for +g: G.Game
833 for r: L.Reachable(w, h, layout, g)
834 Inv(w, h, layout, g)