def reach.items
import minebender-game@1.0.0.0/solver.bend as Solverimport Base
import minebender-game@1.0.0.0/types.bend as T
391def reach.items(rel: List<&2, Item>, +relg: T.Grid(List<&2, Item>), r: Reach) -> Reach:
392 match rel:
393 case Nil{}:
394 r
395 case Item{p, s, ns} <> t:
396 reach.items(t, relg, reach.ns(ns, relg, r))