def reach.ns
import minebender-game@1.0.0.0/solver.bend as Solverimport Base
import minebender-game@1.0.0.0/types.bend as T
384def reach.ns(ns: List<&2, T.Pos>, +relg: T.Grid(List<&2, Item>), r: Reach) -> Reach:
385 match ns:
386 case Nil{}:
387 r
388 case p <> t:
389 reach.ns(t, relg, reach.add(p, relg, r))