def reach.run
minebender-game@1.0.0.0 · solver.bend:398
import minebender-game@1.0.0.0/solver.bend as Solver
import Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/board.bend as B
398
399def reach.run(fuel: Nat, +relg: T.Grid(List<&2, Item>), r: Reach) -> Reach:
400 match fuel:
401 case 0n:
402 r
403 case 1n+f:
404 match r:
405 case Reach{queue, order, vis}:
406 match queue:
407 case Nil{}:
408 Reach{Nil{}, order, vis}
409 case +q <> rest:
410 reach.run(f, relg, reach.items(B.at(List<&2, Item>, Nil{}, relg, q), relg, Reach{rest, order, vis}))