def tile_hidden

minebender-game@1.0.0.0 · game.bend:532

import minebender-game@1.0.0.0/game.bend as Game
import Base
import minebender-game@1.0.0.0/types.bend as T

532def tile_hidden(st: T.Status, m: Bool, f: Bool) -> T.Tile:
533  match st:
534    case T.Playing{}:
535      Bool.pick(T.Tile, f, T.Flagged{}, T.Covered{})
536    case T.Won{}:
537      Bool.pick(T.Tile, m, T.Flagged{}, T.Covered{})
538    case T.Lost{why}:
539      tile_lost(m, f)

Uses (5)

Used by (2)