law over_cell

minebender-game@1.0.0.0 · proof_display.bend:195

import minebender-game@1.0.0.0/proof_display.bend as ProofDisplay
import Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/game.bend as G
import minebender-game@1.0.0.0/LAWS.bend as L

195# A mine, once the game is over, under each way the cell might be marked.
196law over_cell:
197  for +c: Bool
198  for +st: T.Status
199  for over: {st != T.Playing{} : T.Status}
200  for +fl: Bool
201  for +w: Nat
202  for +h: Nat
203  for +layout: T.Grid(Bool)
204  for +p: T.Pos
205  {L.is_covered(G.tile.go(None{}, c, True{}, fl, st, w, h, layout, p)) == False{} : Bool}

Uses (11)

Used by (1)