def open.go
import minebender-game@1.0.0.0/game.bend as Gameimport Base
import minebender-game@1.0.0.0/types.bend as T
271def open.go(can: Bool, boom: Bool, g: Game, p: T.Pos) -> Game:
272 match can boom:
273 case False{} _:
274 g
275 case True{} True{}:
276 explode(g, p)
277 case True{} False{}:
278 flood_open(g, p)