def open
import minebender-game@1.0.0.0/game.bend as Gameimport Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/board.bend as B
291# Reveal p whether or not it is flagged (Reveal, Chord and Assist use it).
292def open(+g: Game, +p: T.Pos) -> Game:
293 open.go(can_open(g, p), B.mine(layout_of(g), p), g, p)