def flagged
import minebender-game@1.0.0.0/game.bend as Gameimport Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/board.bend as B
33def flagged(g: Game, +p: T.Pos) -> Bool:
34 match g:
35 case Game{w, h, layout, shown, flags, status}:
36 unrevealed(w, h, shown, p) && B.contains(flags, p)