def hidden_unflagged
import minebender-game@1.0.0.0/game.bend as Gameimport Base
import minebender-game@1.0.0.0/types.bend as T
332def hidden_unflagged(+g: Game, +v: T.Knowledge, qs: List<&2, T.Pos>) -> List<&2, T.Pos>:
333 match qs:
334 case Nil{}:
335 Nil{}
336 case +q <> t:
337 List.filter.put(T.Pos, q, hidden_unflagged(g, v, t),
338 hidden(v, q) && Bool.not(flagged(g, q)))