def hidden_unflagged
import minebender-game@1.0.0.0/LAWS.bend as LAWSimport Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/game.bend as G
262def hidden_unflagged(+g: G.Game, +v: T.Knowledge, qs: List<&2, T.Pos>) -> List<&2, T.Pos>:
263 match qs:
264 case Nil{}:
265 Nil{}
266 case +q <> t:
267 List.filter.put(T.Pos, q, hidden_unflagged(g, v, t),
268 hidden(v, q) && Bool.not(G.flagged(g, q)))