def linked
import minebender-game@1.0.0.0/solver.bend as Solverimport Base
import minebender-game@1.0.0.0/types.bend as T
420# The cells linked to c through numbers, nearest first (none when c is next
421# to no number).
422def linked(+c: T.Pos, +w: Nat, +h: Nat, +fuel: Nat, +relg: T.Grid(List<&2, Item>)) -> List<&2, T.Pos>:
423 reach.order(reach.run(fuel, relg, reach.add(c, relg, reach.start(w, h))))