law toggle_self

minebender-game@1.0.0.0 · proof_grid.bend:305

import minebender-game@1.0.0.0/proof_grid.bend as ProofGrid
import Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/board.bend as B
import minebender-game@1.0.0.0/game.bend as G

305# Toggling p flips whether p is in the list.
306law toggle_self:
307  for +flags: List<&2, T.Pos>
308  for +p: T.Pos
309  {B.contains(G.toggle(flags, p), p) == Bool.not(B.contains(flags, p)) : Bool}

Uses (7)

Used by (1)