law flag_toggle_
minebender-game@1.0.0.0 · PROOF.bend:239
import minebender-game@1.0.0.0/PROOF.bend as PROOF
import Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/game.bend as G
import minebender-game@1.0.0.0/LAWS.bend as L
239law flag_toggle_:
240 for +g: G.Game
241 for +playing: {G.status(g) == T.Playing{} : T.Status}
242 for +p: T.Pos
243 for +hid: {L.hidden(G.knowledge(g), p) == True{} : Bool}
244 {G.flagged(G.step(g, T.Flag{p}), p) == Bool.not(G.flagged(g, p)) : Bool}