law gen_row_len
import minebender-game@1.0.0.0/proof_gen.bend as ProofGenimport Base
import minebender-game@1.0.0.0/game.bend as G
14law gen_row_len:
15 for +z: G.Zone
16 for +y: Nat
17 for +xs: List<&2, Nat>
18 for +st: G.GenState
19 {List.length(&2, Bool, G.gen.row(z, y, xs, st)) == List.length(&2, Nat, xs) : Nat}