law gen_rows_wide
import minebender-game@1.0.0.0/proof_gen.bend as ProofGenimport Base
import minebender-game@1.0.0.0/game.bend as G
import minebender-game@1.0.0.0/LAWS.bend as L
48law gen_rows_wide:
49 for +z: G.Zone
50 for +w: Nat
51 for +ys: List<&2, Nat>
52 for +st: G.GenState
53 {L.rows_wide(Bool, w, G.gen.rows(z, w, ys, st)) == True{} : Bool}