law at_set_mono
import minebender-game@1.0.0.0/proof_flood.bend as ProofFloodimport Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/board.bend as B
75# Revealing a cell keeps every revealed cell revealed.
76law at_set_mono:
77 for +g: T.Grid(Bool)
78 for +p: T.Pos
79 for +q: T.Pos
80 for e: {B.at(Bool, False{}, g, q) == True{} : Bool}
81 {B.at(Bool, False{}, B.set_at(Bool, g, p, True{}), q) == True{} : Bool}