law flood_mono
minebender-game@1.0.0.0 · proof_flood.bend:118
import minebender-game@1.0.0.0/proof_flood.bend as ProofFlood
import Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/board.bend as B
import minebender-game@1.0.0.0/game.bend as G
118law flood_mono:
119 for +n: Nat
120 for +work: List<&2, G.Work>
121 for +hd: Bool
122 for +w: Nat
123 for +h: Nat
124 for +layout: T.Grid(Bool)
125 for +shown: T.Grid(Bool)
126 for +q: T.Pos
127 for +s: {B.at(Bool, False{}, shown, q) == True{} : Bool}
128 {B.at(Bool, False{}, G.flood(n, work, hd, w, h, layout, shown), q) == True{} : Bool}