law mark_ok
import minebender-game@1.0.0.0/proof_display.bend as ProofDisplayimport Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/game.bend as G
import minebender-game@1.0.0.0/LAWS.bend as L
251# What the end of the game singles out is never covered.
252law mark_ok:
253 for +st: T.Status
254 for +p: T.Pos
255 {Maybe.default(&2, Bool, Maybe.map(&2, T.Tile, Bool, t => L.is_covered(t), G.mark(st, p)), False{}) == False{} : Bool}