law display_mines_c
minebender-game@1.0.0.0 · proof_display.bend:266
import minebender-game@1.0.0.0/proof_display.bend as ProofDisplay
import Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/board.bend as B
import minebender-game@1.0.0.0/game.bend as G
import minebender-game@1.0.0.0/LAWS.bend as L
266law display_mines_c:
267 for +w: Nat
268 for +h: Nat
269 for +layout: T.Grid(Bool)
270 for +s: T.Grid(Bool)
271 for +f: List<&2, T.Pos>
272 for +st: T.Status
273 for over: {st != T.Playing{} : T.Status}
274 for +q: T.Pos
275 for +on: {B.on_board(w, h, q) == True{} : Bool}
276 for +m: {B.mine(layout, q) == True{} : Bool}
277 {L.is_covered(L.tile(G.Game{w, h, layout, s, f, st}, q)) == False{} : Bool}