def lose
import minebender-game@1.0.0.0/game.bend as Gameimport Base
import minebender-game@1.0.0.0/types.bend as T
456def lose(g: Game, p: T.Pos) -> Game:
457 match g:
458 case Game{w, h, layout, shown, flags, status}:
459 Game{w, h, layout, shown, flags, T.Lost{T.AssistTooEarly{p}}}