def assist.pick
import minebender-game@1.0.0.0/game.bend as Gameimport Base
import minebender-game@1.0.0.0/types.bend as T
468def assist.pick(r: Maybe<&2, T.Pos>, +g: Game, +k: Nat) -> Game:
469 match r:
470 case Some{q}:
471 lose(g, q)
472 case None{}:
473 assist.safe(safe_cell(g, k), g)