def hidden
import minebender-game@1.0.0.0/game.bend as Gameimport Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/board.bend as B
322def hidden(v: T.Knowledge, +p: T.Pos) -> Bool:
323 match v:
324 case T.Knowledge{w, h, n, rows}:
325 B.on_board(w, h, p) && is_hidden(B.at(T.Seen, T.Hidden{}, rows, p))