def display
import minebender-game@1.0.0.0/game.bend as Gameimport Base
import minebender-game@1.0.0.0/types.bend as T
580def display(g: Game) -> T.Grid(T.Tile):
581 match g:
582 case Game{+w, +h, +layout, +shown, +flags, +status}:
583 disp_rows(w, h, layout, shown, flags, status, List.range(h))