def lost_ne_playing
import minebender-game@1.0.0.0/PROOF.bend as PROOFimport Base
import minebender-game@1.0.0.0/types.bend as T
235def lost_ne_playing(-why: T.Loss, e: {T.Lost{why} == T.Playing{} : T.Status}) -> Empty:
236 %e : status_disc_playing(_)
237 Unit{}