law flag_over
import minebender-game@1.0.0.0/PROOF.bend as PROOFimport Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/game.bend as G
113law flag_over:
114 for +g: G.Game
115 for +p: T.Pos
116 for +over: {G.is_playing(G.status(g)) == False{} : Bool}
117 {G.flag(g, p) == g : G.Game}