law frozen_
import minebender-game@1.0.0.0/PROOF.bend as PROOFimport Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/game.bend as G
139law frozen_:
140 for +g: G.Game
141 for over: {G.status(g) != T.Playing{} : T.Status}
142 for a: T.Action
143 {G.step(g, a) == g : G.Game}