def x8_4
import bendtorch-gpu@1.3.0.0/main.bend as BendtorchGpuimport Base
1459def x8_4(+lo: U32, +m: F32, +e0: F32, +e1: F32, +e2: F32, +e3: F32, r: Array<F32> & F32) -> TS:
1460 match r:
1461 case Tuple{a, +x}:
1462 +e = F32.exp((x - m : F32))
1463 x8_5(lo, m, e0, e1, e2, e3, e, Array.get(F32, Array.set(F32, a, (lo + 4 : U32), e), (lo + 5 : U32)))