def x8_1
import bendtorch-gpu@1.3.0.0/main.bend as BendtorchGpuimport Base
1477def x8_1(+lo: U32, +m: F32, +e0: F32, r: Array<F32> & F32) -> TS:
1478 match r:
1479 case Tuple{a, +x}:
1480 +e = F32.exp((x - m : F32))
1481 x8_2(lo, m, e0, e, Array.get(F32, Array.set(F32, a, (lo + 1 : U32), e), (lo + 2 : U32)))