def x8_0
import bendtorch-gpu@1.3.0.0/main.bend as BendtorchGpuimport Base
1483def x8_0(+lo: U32, +m: F32, r: Array<F32> & F32) -> TS:
1484 match r:
1485 case Tuple{a, +x}:
1486 +e = F32.exp((x - m : F32))
1487 x8_1(lo, m, e, Array.get(F32, Array.set(F32, a, lo, e), (lo + 1 : U32)))