def wrap_block
stelliferous@0.0.2.0 · kernel_spatial_packing.bend:56
import stelliferous@0.0.2.0/kernel_spatial_packing.bend as KernelSpatialPacking
import Base
import stelliferous@0.0.2.0/kernel_tile.bend as Tile
56def wrap_block(input: Array<F32>,row: U32,column: U32,channel_base: U32,height: U32,width: U32,stride: U32,next_row: U32,offset: U32,output_width: U32,kernel_column: U32,padding: U32) -> Array<F32> & Tile.Tile8:
57 +row = row
58 +column = column
59 +channel_base = channel_base
60 +height = height
61 +width = width
62 Tile.read_tail(~Array<F32>,~WrapBlock,~read_wrap_pixel,pixel(input,row,column,channel_base,height,width),
63 WrapBlock{row,column,channel_base,height,width,stride,next_row,offset,output_width,kernel_column,padding})