def loop
minebender-game@1.0.0.0 · solver.bend:516
import minebender-game@1.0.0.0/solver.bend as Solver
import Base
import minebender-game@1.0.0.0/types.bend as T
516
517
518def loop(hs: List<&2, T.Pos>, +found: List<&2, T.Grid(Bool)>, +pl: Plan,
519 +part: T.Grid(Maybe<&2, Bool>), +ctx: Ctx) -> Maybe<&2, T.Pos>:
520 match hs:
521 case Nil{}:
522 None{}
523 case +c <> +t:
524 loop.if(covered(found, c),
525 u => loop(t, found, pl, part, ctx),
526 v => loop.found(search(c, pl, part, ctx), c,
527 l => loop(t, l <> found, pl, part, ctx)))