def fill
import minebender-game@1.0.0.0/solver.bend as Solverimport Base
import minebender-game@1.0.0.0/types.bend as T
117def fill(part: T.Grid(Maybe<&2, Bool>)) -> T.Grid(Bool):
118 match part:
119 case Nil{}:
120 Nil{}
121 case r <> t:
122 fill.row(r) <> fill(t)