law walk_snoc
minebender-game@1.0.0.0 · proof_walk.bend:94
import minebender-game@1.0.0.0/proof_walk.bend as ProofWalk
import Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/LAWS.bend as L
94
95law walk_snoc:
96 for +path: List<&2, T.Pos>
97 for +w: Nat
98 for +h: Nat
99 for +layout: T.Grid(Bool)
100 for +p: T.Pos
101 for +c: T.Pos
102 for +r: T.Pos
103 for +wk: {L.zero_walk(path, w, h, layout, p, c) == True{} : Bool}
104 for +z: {L.zero(w, h, layout, c) == True{} : Bool}
105 for +a: {L.adjacent(c, r) == True{} : Bool}
106 for +on: {L.on_board(w, h, r) == True{} : Bool}
107 {L.zero_walk(List.append(&2, T.Pos, path, [r]), w, h, layout, p, r) == True{} : Bool}