law true_go_t
minebender-game@1.0.0.0 · proof_speed.bend:101
import minebender-game@1.0.0.0/proof_speed.bend as ProofSpeed
import Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/solver.bend as S
101law true_go_t:
102 for +g: T.Grid(Maybe<&2, Bool>)
103 for +y: Nat
104 for +r: List<&2, Maybe<&2, Bool>>
105 for +r2: List<&2, Maybe<&2, Bool>>
106 for e: {List.get(&2, List<&2, Maybe<&2, Bool>>, g, y) == Some{r} : Maybe<&2, List<&2, Maybe<&2, Bool>>>}
107 for rf: {S.row_true(r2) == 1n+S.row_true(r) : Nat}
108 {S.part_true(List.set(&2, List<&2, Maybe<&2, Bool>>, g, y, r2)) == 1n+S.part_true(g) : Nat}