law none_go
minebender-game@1.0.0.0 · proof_speed.bend:76
import minebender-game@1.0.0.0/proof_speed.bend as ProofSpeed
import Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/solver.bend as S
76law none_go:
77 for +g: T.Grid(Maybe<&2, Bool>)
78 for +y: Nat
79 for +r: List<&2, Maybe<&2, Bool>>
80 for +r2: List<&2, Maybe<&2, Bool>>
81 for e: {List.get(&2, List<&2, Maybe<&2, Bool>>, g, y) == Some{r} : Maybe<&2, List<&2, Maybe<&2, Bool>>>}
82 for rf: {S.row_none(r) == 1n+S.row_none(r2) : Nat}
83 {S.part_none(g) == 1n+S.part_none(List.set(&2, List<&2, Maybe<&2, Bool>>, g, y, r2)) : Nat}