law tok_order
import minebender-game@1.0.0.0/proof_solver.bend as ProofSolverimport Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/solver.bend as S
1848law tok_order:
1849 for +ts: List<&2, S.Todo>
1850 for +layout: T.Grid(Bool)
1851 for +h: {todos_ok(ts, layout) == True{} : Bool}
1852 {todos_ok(S.nears(ts), layout) == True{} : Bool}