def set_look
minebender-game@1.0.0.0 · proof_solver.bend:757
import minebender-game@1.0.0.0/proof_solver.bend as ProofSolver
import Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/board.bend as B
import minebender-game@1.0.0.0/solver.bend as S
import minebender-game@1.0.0.0/proof_lists.bend as PL
757def set_look(+w: Nat, +h: Nat, +part: T.Grid(Maybe<&2, Bool>), +q: T.Pos, +v: Maybe<&2, Bool>,
758 sh: {B.shaped(Maybe<&2, Bool>, w, h, part) == True{} : Bool}, on: {B.on_board(w, h, q) == True{} : Bool}) ->
759 {S.look(B.set_at(Maybe<&2, Bool>, part, q, v), q) == v : Maybe<&2, Bool>}:
760 match q:
761 case T.Pos{x, y}:
762 PL.at_set_eq(Maybe<&2, Bool>, w, h, part, x, y, v, None{}, sh, on)