law items_open_sound
minebender-game@1.0.0.0 · proof_solver.bend:356
import minebender-game@1.0.0.0/proof_solver.bend as ProofSolver
import Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/solver.bend as S
import minebender-game@1.0.0.0/proof_cells.bend as PS
356law items_open_sound:
357 for +w: Nat
358 for +h: Nat
359 for +part: T.Grid(Maybe<&2, Bool>)
360 for +layout: T.Grid(Bool)
361 for +comp: {completes(w, h, part, layout) == True{} : Bool}
362 for +rel: List<&2, S.Item>
363 for +rok: {S.items_ok(rel, layout) == True{} : Bool}
364 for +ron: {items_onb(PS.WH{w, h}, rel) == True{} : Bool}
365 {S.items_open(part, rel) == True{} : Bool}