law comp_set
minebender-game@1.0.0.0 · proof_solver.bend:832
import minebender-game@1.0.0.0/proof_solver.bend as ProofSolver
import Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/board.bend as B
import minebender-game@1.0.0.0/proof_cells.bend as PS
832law comp_set:
833 for +w: Nat
834 for +h: Nat
835 for +c: T.Pos
836 for +part: T.Grid(Maybe<&2, Bool>)
837 for +layout: T.Grid(Bool)
838 for +bv: Bool
839 for +shP: {B.shaped(Maybe<&2, Bool>, w, h, part) == True{} : Bool}
840 for +mc: {B.mine(layout, c) == bv : Bool}
841 for +ps: List<&2, T.Pos>
842 for +ons: {PS.allp(~PS.WH, ~PS.onb, PS.WH{w, h}, ps) == True{} : Bool}
843 for +cm: {PS.allp(~CE, ~cmp_f, CE{part, layout}, ps) == True{} : Bool}
844 {PS.allp(~CE, ~cmp_f, CE{B.set_at(Maybe<&2, Bool>, part, c, Some{bv}), layout}, ps) == True{} : Bool}