def around_ok.cell
minebender-game@1.0.0.0 · proof_solver.bend:1671
import minebender-game@1.0.0.0/proof_solver.bend as ProofSolver
import Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/solver.bend as S
1671def around_ok.cell(+b: Bool, +i: S.Item, +rest: List<&2, S.Item>, +layout: T.Grid(Bool),
1672 hi: {S.items_ok([i], layout) == True{} : Bool}, hr: {S.items_ok(rest, layout) == True{} : Bool}) ->
1673 {S.items_ok(List.filter.put(S.Item, i, rest, b), layout) == True{} : Bool}:
1674 match b:
1675 case False{}:
1676 hr
1677 case True{}:
1678 match i:
1679 case S.Item{p, s, ns}:
1680 %Equal.sym(Bool, S.items_ok(rest, layout), True{}, hr) :
1681 {Bool.and(S.item_ok(s, p, ns, layout), _) == True{} : Bool}
1682 hi