law won_iff_
minebender-game@1.0.0.0 · proof_laws.bend:335
import minebender-game@1.0.0.0/proof_laws.bend as ProofLaws
import Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/game.bend as G
import minebender-game@1.0.0.0/LAWS.bend as L
335law won_iff_:
336 for +w: Nat
337 for +h: Nat
338 for +layout: T.Grid(Bool)
339 for shape: {L.shaped(Bool, w, h, layout) == True{} : Bool}
340 for +g: G.Game
341 for r: L.Reachable(w, h, layout, g)
342 {L.is_won(G.status(g)) == L.all_safe_revealed(G.knowledge(g), layout) : Bool}